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Re: TOSBook etc. (was: Re: TSR blacklist)
- To: unlisted-recipients:;@terminator.rs.itd.umich.edu (no To-header on input)
- Subject: Re: TOSBook etc. (was: Re: TSR blacklist)
- From: Mikko Larjava <mitala@nic.funet.fi>
- Date: Tue, 9 Jun 1998 22:33:48 +0300 (EET DST)
- Cc: MiNT mailing list <mint@atari.archive.umich.edu>
- In-reply-to: <Pine.MNT.3.96-MiNT.980609200308.171A-100000@bluto>
- Sender: mitala@nic.funet.fi
On Tue, 9 Jun 1998, Jo Even Skarstein wrote:
> Oh yes it does! Many of MagiC's 3D-objects are smaller than the ones
> in all other AESes, so if you design a resource under MagiC you get a
> very unpleasant surprise on Falcon-TOS, MultiTOS, N.AES, Geneva or
> oAESis...
I haven't heard of any standards which says how big 3d-objects should be.
That's why there is objc_sysvar to let you find it out. And is it even
possible to design a resource which looks shit with other AES's without
pixel wise positioning?