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Re: [MiNT] Incorporating other calls into the



Hi again,

I forgot: Could you also find out how the relocation info in object files
is handled?  Is it the same as in GEMDOS executables?  That would mean:
relocations start right after the symbol table.  First long word is an
offset into the text segment, followed by a chain of chars specifying the
offset to the last relocation.  A `1' will be translated into `254 bytes
and more offsets follow'.  Right?

Any idea how to handle pc relative relocations?  Lose?

What does the index file look like?

Ciao

Guido
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