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Re: [MiNT] mint and colors



>>> It will not work in any way (hopefully it crash if accessing
>>> supervisor protected memory). It's a MagiC specific extension, it
>>> only work under MagiC.
>>
>> All this, though, shouldn't prevent MiNT's Slbopen() from finding,
>> loading and executing it (the results of this are irrelevant for the
>> topic).
>
> Why you think this is not done? The message said 'Can't load
> editobjc.slb'. This mean Slbopen() failed and not that Slbopen() can't
> find the slb. AFAIK we don't know the detailed reason why Slbopen()
> failed for him yet.

Thus I simply want to know IF it is found.

--
CVV
Konrad M.Kokoszkiewicz, http://draco.atari.org

** Ea natura multitudinis est,
** aut seruit humiliter, aut superbe dominatur.
** Taka to juz natura pospólstwa, albo sluzalczo sie plaszczy,
** albo bezczelnie sie panoszy. (Liwiusz XXIV, 25).