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Re: [MiNT] Cool new AES features
Evan Langlois a écrit :
Evas was designed for
embedded systems with limited memory and CPU power, and no hardware
acceleration, although it can also output to OpenGL as well for hardware
acceleration.
The problem is that all this libraries deal with chunky bitmaps.
For example, if you want to rotate a planar bitmap, how to do that with
these libraries?
Planar->chunky->rotate via the API->planar ?
Again, take in consideration that we are on 68K system and that the
functions *must* be optimised to be useable.
Off course, if one day MiNT is ported to PowerPC/X86, the situation will
be different but currently it's not the case.
Anything that is designed to render to multiple backends can have a new
back-end added. It wouldn't be much different than the existing
framebuffer backends, and for many graphics cards, it would be
identicle.
Yes it would be much different.
See above.
Currently, MiNT doesn't support (ELF) external libraries.
And so I consider any plugin system that isn't supported by the OS to be
a hack
Off course that it's a hack !
Today, do you see another solution?
You talk again and again since months but what do you wait to add this
features into the kernel ?
No one seems to agree that it would even be worth it. Why would I
bother? I'm busy with other things. If no one likes me ideas or
suggestions, I'm not about to spend the time now. Hell, I can't even
get mint compiled because some of the assembler is still written for the
old GCC 2 format. I'd have to fix that first.
You don't understand me.
I agree with you, MiNT needs to be improved. Good memory protection,
virtual memory, elf support, etc...
But we haven't that and I'm sure that we will not have that in a short
delay... you are talking about Cairo, Evas, etc. but currently, this
libraries are unuseable on Atari because the lacks of MiNT.
The only usefull functions to add into the VDI is the bitmap->screen
convertion, transparency level and zoom functions. And NVDI5 owns this
functions since many years.
I'm so glad you can forsee the needs of programmers in the future for
us, and can dictate what is or isn't useful.
I dictate nothing, I say only that the OS doesn't need to provide
advanced gfx functions because this ones must be in external libraries
to be compatible with the others Atari OS like MagiC/Geneva/TOS.
I provide a little collection of codecs and a library to decode image
formats easily ( with one line, you can decode, resize and make the
image->screen convertion). No more no less.
And as people want more advanced capabilities, just "loading an image"
may no longer be sufficient.
The question was " how to put easily a Jpg, Png, etc as AES background?".
Actualy, the easiest way to do that are ( in a random order):
1) the zview codecs
2) screen.ldg + GNU libraries ( or the old RIM).
3) to recode all the decoding routine and the bitmap->screen convertion
from scratch.
I'm not talking about futur, I'm talking about solution useable immediately.
Ciao,
Zorro