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Re: [MiNT] m68000 version of Zorro's LDG codec
Hi,
>
> Does anyone know if anyone build Zorro's LDG codec for mc68000 ?
> Which one?
>
Specifically the jpg,ldg Thanks.
>
> If yes, I would like a copy of it.
>> I know the public release version target is for 68020 and above.
> Basically nothing prevents anyone from doing so, maybe if some is coded in
> C++ (there's no C++ library for 68000 target, AFAIK) ... but the speed will
> be super-slow. I've done a few experimental ColdFire builds, >
Yeah, it be slow. I just need it for debugging something :-)
I looked at the source at SF but there are some missing object files, which I do
not have.