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Re: [MiNT] m68000 version of Zorro's LDG codec




 Hi,

> 
> Does anyone know if anyone build Zorro's LDG codec for mc68000 ?
> Which one?
> 

 Specifically the jpg,ldg Thanks.

> 
> If yes, I would like a copy of it.
>> I know the public release version target is for 68020 and above.
> Basically nothing prevents anyone from doing so, maybe if some is coded in 
> C++ (there's no C++ library for 68000 target, AFAIK) ... but the speed will 
> be super-slow. I've done a few experimental ColdFire builds, >

 Yeah, it be slow. I just need it for debugging something :-)
 I looked at the source at SF but there are some missing object files, which I do 
 not have.