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Re: W - I like it
What you wrote:
>
> I finally tried W last night. It uses more memory than vconsoles and is
> not as fast (obviously) so I won't be using it much.
Hmm, let's see... vconsoles == text screens, W == bitmapped windowing
system.
Of _course_ it uses more memory! But, it's a nicer environment, IMHO.
Pity I can't run gcc with W going. Not enough RAM free. :-(
> However, I noticed in the docs that a few references were made to the
> speed overhead of the sockets. How much of a slowdown is the socket
> interface causing? I mean, I thought it would be pretty quick. Why
> slow? Also, some sort of bitblt and pattern blitting routines would
> be nice (or if they exist, they need to be improved, using the hardware
> blitter maybe).
That, and a way to graft a blitter into my ST...
Operations that move large bitmaps from the client to the server are
slower than they should be, due to the socket overhead; this might be
improved by using shared memory in the future. "Normal" operations are
pretty quick going through the socket...
> Other than that, and the lack of software, I kinda liked it.
Well, W's already got almost everything I use under X (a terminal, a
clock, a load indicator; missing a web browser an image viewer, and
xjewel), in a fraction of the memory... and it's much nicer to run GNU
EMACS in an 80x33 window instead of 80x25 on a vconsole...
--
----------========================================================----------
Chris Herborth, R&D Technical Writer Arcane Dragon chrish@qnx.com
QNX Software Systems, Ltd. -==(UDIC)==- ||| JAGUAR
http://www.qnx.com/~chrish/ DNRC Holder of Past Knowledge / | \ 64-bit