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Re: memory protection
>Kristoffer Lawson <setok@fishpool.com> writes:
>
>|> On 14 Nov 1997, Andreas Schwab wrote:
>|>> Broken software deserves to be broken. Any program that crashes due to MP
>|>> is simply broken, because it accesses memory it doesn't own. There is no
>|>> excuse for this.
>
>|> Yes, but it does so happen that lots of software like this crash the whole
>|> system instead of just being killed by the system. This is not a sign of
>|> a working memory protection system..
>
>The problem could be that when a non-MiNT-aware program is killed it
>typically won't release any resources like changed vectors or the like.
>Especially the AES would mostly be affected. Remember that MiNT is not a
>secure system. Use Linux instead.
Except Thing IS supposed to be MiNT-friendly. N.AES too.
Thing cannot even be started by N.AES correctly.
--
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From: Martin-Eric Racine FUNKYWARE http://www.megacom.net/~q-funk
Atari TT030 12/48 NVDI 4.11r0, MiNT 1.14.5, N.AES 1.1.0, GlueSTiK
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