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Re: memory protection



 >Kristoffer Lawson <setok@fishpool.com> writes:
 >
 >|> On 14 Nov 1997, Andreas Schwab wrote:
 >|>> Broken software deserves to be broken.  Any program that crashes due to MP
 >|>> is simply broken, because it accesses memory it doesn't own.  There is no
 >|>> excuse for this.
 >
 >|> Yes, but it does so happen that lots of software like this crash the whole
 >|> system instead of just being killed by the system. This is not a sign of 
 >|> a working memory protection system..
 >
 >The problem could be that when a non-MiNT-aware program is killed it
 >typically won't release any resources like changed vectors or the like.
 >Especially the AES would mostly be affected.  Remember that MiNT is not a
 >secure system.  Use Linux instead.

Except Thing IS supposed to be MiNT-friendly. N.AES too. 
Thing cannot even be started by N.AES correctly.



--

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From: Martin-Eric Racine FUNKYWARE http://www.megacom.net/~q-funk
Atari TT030 12/48 NVDI 4.11r0, MiNT 1.14.5, N.AES 1.1.0, GlueSTiK
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