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RE: [MiNT] AES in kernel



On Fri, 12 Jan 2001, Noah silva wrote:

> 
> 
> On Tue, 9 Jan 2001 Jo-Even.Skarstein@vital.no wrote:
> 
> And, almost any program can be perfected to basically be bug free.  It's
> not as if the AES must be a huge program.  Add to it pointer checking and
> sanity checks as well, and you would get greater stability at the expense
> of a few percent performance drop.
> The AES is something that should be pretty much bulletproof anyhow, as if
> it crashes, you will lose control of all of your AES programs.  (though it
> would be interesting to see a way to restart the AES and regain control of
> the programs, but I have yet to see this).

 This you state above is gonna be fixed as soon as the AES library runs in
user-context. Even a bug in the AES itself would not kill anything but the
AES-calling application. Only the critical parts like kbd/mouse and
perhaps rectangle-handling should be done in an XDD. Then the AES-lib
(which is called by different GEM apps) could interface to this XDD in a
clean way. So, a crash in one of the GEM programs would then be treated
like any other crash, and the rest of the system will live on.



 Regards,
 
 Odd Skancke - ozk@atari.org - http://assemsoft.atari.org