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Re: [MiNT] Half-ugly fullscreen applications, how to recover when things go bump
31 jul 2009 kl. 13.01 skrev Petr Stehlik:
Peter Persson píše v Pá 31. 07. 2009 v 12:56 +0200:
I'm working on a framebuffer library, which does some ugly stuff to
able to run stuff in fullscreen, and to be able to read multiple keys
something like http://www.libsdl.org/ ?
Not really. This is a bit more lightweight, and the design
philosophies are somewhat different. It's a bit more Atari-specific
than SDL, to begin with (it's not intended to become a platform-
independent lib, even though it might be possible in theory). I used
an early version for my ColEM/fMSX/x128 ports, and the API is pretty
much designed for that kind of stuff.