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[MiNT] Fresh Mint anyone?
or Lime?
how about Bronze?
six in all, check them out here:
http://paulwratt.110mb.com/afros/skins/xaaes/
I also have extra config "stuff" working, atm only XWIDGETS will be of
interest to anyone, same as WIDGETS, but for custom XA_XTOBJ (thats
readio and check boxes for anyone who doesn't know)
(1.16.3) I will offer up a 040 binary pack for download, if there are
other CPU target request, I'll pack those as well. But you can do
these chages (gradient includes) youself, like so:
download the gradient sources
in RENDER_OBJ.C
cut all XA_GRADIENT structs
at top add
#define RENDER_OBJ
#ifdef USE_GRADIENT_FILE
#include USE_GRADIENT_FILE
#else
#include "gradients.c"
#endif
if you want to use the "recolor.sh" script, new Makefile, and other bits, else:
#define RENDER_OBJ
#include "gradients.c"
will do. The gradients files are combined for 2 seperate C includes,
so this one will load only the xa_gradient structs that originally
came from RENDER_OBJ.C
do the same for WIN_DRAW.C (xa_gradient structs are in three separate
sections this time, not one block) and a new # section at the top.
Its pretty simple, but I will release these sources for easy of use,
as combined they can be dropped straight into CVS for 1.16.3, and
provide the texture extensions as well
I expect to see a 1.17 version floating around soon
Have fun