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Re: [MiNT] www-browser engines
Le Sat, 29 May 2010 18:48:00 +0000 (GMT)
Peter Slegg <p.slegg@scubadivers.co.uk> a écrit:
> On Sat, 29 May 2010 19:37:29 , Jo Even Skarstein <joska@online.no> wrote:
> > On 05/29/2010 03:05 PM, Ole Loots wrote:
> >
> > > I thought the WebKit page is somewhat confusing... and I couldn't get an
> > > quick overview about the situation on how it would be portable to other
> > > platforms. It seems to be more complex...
> >
> > Check the Origyn website. It has a good porting guide. Porting it to GEM
> > seems to be doable.
> >
> > http://www.sand-labs.org/owb/wiki/OwbalPortingGuide
> >
> > > I should also have a look at the Origyn webbrowser,... But it seems
> > > webkits porting requires a lot more coding just for a PoC... Maybe that's
> > > not true for SDL framebuffer ports...?
> >
> > I would guess that the Origyn SDL-target is quite similar to NetSurf
> > when it comes to porting. It would be interesting to do both and compare
> > them.
> >
> > Jo Even
>
> I downloaded the source this morning, it's huge, and I think it is
> all C++.
>
> Peter
I tried to port owb for MiNT some weeks ago, and was blocked due to
missing functions in math library. I compiled the minimal needed libs
that it depends on (curl, sdl_gfx, libxml2, libpng).
There are also some issues with Perl usage to generate some source
files, and you must patch owb to not build shared libraries. And I
don't talk about possible problems with C++; should be OK if g++ 4.x
builds correct code.
--
Patrice Mandin
WWW: http://pmandin.atari.org/
Programmeur Linux, Atari
Spécialité: Développement, jeux
"who writes the code, decides"