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Re: [MiNT] MiNT +problem with background in Teradesk



on 8/19/10 5:04 AM, Paul Wratt wrote:

> On Thu, Aug 19, 2010 at 6:43 PM, Joakim Högberg <gokmase@gmail.com> wrote:
>> 
>> 
>> On 19 August 2010 10:08, Paul Wratt <paul.wratt@gmail.com> wrote:
>>> 
>>> On Thu, Aug 19, 2010 at 2:43 AM, Peter Persson <pep.fishmoose@gmail.com>
>>> wrote:
>>>> Wow. Exactly how would you accomplish that? How will you know when to
>>>> draw white, and when to draw a textured background?
>>>> 
>>>> -- PeP
>>> 
>>> by starting with providing a window region that already has a texture
>>> in it (before drawing begins). Then looking at how vdi/aes draws
>>> objects, and (if code is available) how others are doing textures
>>> currently (XaAES)
>> 
>> GEM *applications* are 100% responsible for updating their windows contents.
>> The AES isn't supposed to do anything within the windows work area.
>> 
>> /J
> 
> and XaAES does it how?

Would it kill you to read the source code and find out yourself.  I agree
with someone else who thinks these sort of topics are off topic here and
could be moved to some other list or coding forum.

-- 
Lonny Pursell    http://www.bright.net/~gfabasic/