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Re: [MiNT] Network and USB problems with NetUSBee
what about regular 030 speeds, does it still happen with >=1.17.0
for fast machines, I suggest a test with de/increased slice setting. I
have a hunch the network is not getting a chance to complete is packet
management before another call is made, so it ends up getting pounded,
ie. stuck not being able to finish
theory:
so this run effect takes 100k of packets to build up, before system
shows problem, without system doing other time consuming things, like
disk access
if this is the case, a small workaround prg, that does enough to slow
down packet management (and user adjustable), would allow people to
use >=1.17.0 (maybe supplied with the patched inet.xdd)
Question:
does 100k get affected by CPU speed (ie. is it lower on faster machines)
Paul