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3D objects



>Many of MagiC's 3D-objects are smaller than the ones
>in all other AESes

MagiC's 3D objects are of excactly the same size as they are under
old TOS versions without any 3D fx.

Now, read my first posting again and then read the definition of
objc_sysvar() - and guess, what subroutine #6 is for... *If* you
really want everyone to write "clean" software that works on
all systems, then please use all the functions that have already
been defined. And objc_sysvar() has been defined in *MultiTOS*
long ago.

bye, Thomas