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Re: Maelstrom source code



Anthony Jacques wrote:
> 
> Off topic, really, but...
> 
> > Here is the link to the Maelstrom source code.  This is a game originally
> > created for the Macintosh.  It would be nice to have a version for TOS
> > computers that can support 256 colors.  Would make a nice "pack-in" with any
> > future system software releases (MiNT, Fenix, etc.)  Better than just having a
> > Breakout clone.
> 
> I would advise against this - I had quite a long discussion with the guy who
> did the Linux port, and apparently the original Mac author is not "allowing"
> further ports - and as such, they are on rather dodgy legal ground. I never
> actually checked the docs with the program, but its not exactly going to be
> too popular, even if we are legally entitled to do it.
> 
> > ftp://ftp.devolution.com/pub/maelstrom/Maelstrom-1.4.3-L2.0.5-src.tar.gz
> 
> There is already a half-working Falcon port - it has no sound, and the game
> side (lives, levels etc.) have not been finished, but it does work (and looks
> nice). the source to this (legally iffy?) port can be found on the net
> (Cuba on IRC wrote it). I'm afraid I cannot find the URL right now...
> 
> Anthony


Sorry, I saw the screen shot on a Linux Game webpage and since it had the
source code, thought that it would be interesting for the Falcon.  No trauma intended.


Peter Ross