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Re: [MiNT] how to compile stik/sting stuff with gcc4
On Mon, 1 Feb 2010, Helmut Karlowski wrote:
Of course the 1-byte-push is ok as long as it stays inside pure-c, but then
it can happen that addresses of function-arguments become odd.
As far as I know a7 will always be even, so for example doing
move.b d0,(a7)+ will increment a7 by 2.
It's a trick some people use for soundmixing STe-stereo a bit faster.
--
Anders Eriksson
ae@dhs.nu http://www.dhs.nu/
ae@atari.org http://www.atari.org/