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Re: [MiNT] Fwd: gradients,FreeMiNT 1.18



Jo Even Skarstein wrote:

> On Tue, 02 Aug 2011 08:57:44 +0200, Helmut Karlowski
> <helmut.karlowski@ish.de> wrote:
>
> >> Helmut, I forgot to ask - are you working on this now or should I
> >> continue?
> >
> > The texture/xtobj-config should be easy - hope to have finished this
> > this WE. If you are faster go ahead.
>
> It's not that urgent, if you are planning to do this anyway I'll spend my
> time on something else.
>
> > But the gradient-stuff I plan to do may come later.
>
> I also had a look at the gradients. Creating a grd-file with something
> more appropriate than a C-compiler is easy, without breaking compatibility
> with the current object-files. The current possibility to load gradients
> during boot seems OK to me.
>
> > You should think about the interactive style-editor ;)
>
> I have. But let me point out that this only covers gradients, not textures
> or widgets! I have no intentions to make a complete theme/style-editor,
> that would require a lot of work.
>
> However, creating/editing gradients should be fairly easy, but to preview
> them there must be support from XaAES. The minimum is to be able to
> specify the gradient for a single object. Then it's possible to give an
> approximate preview of the windows and menus.

Something like

ob_set_gradient( OBJECT *ob, struct xa_gradient *gradient );

?

Would surely need some time ...

-Helmut