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Re: [MiNT] LDG for ColdFire



On 30/09/2012 20:05, OL wrote:
But Vincent complain to me to realease my changes, bugs and coldfire
patchs are already on SVN, it can be use like this (but really to compil is
difficult (in fact I'm not able you are better than me! this was not my work
it's too sophisticated), so I have rewrite makefile scripts and add to be
able compil for coldfire and with GCC except I'm not able to compil all the
system at this time, some can compil only with PureC, this is very
frustrating job it's why I not put it on SVN), but work to do something new
is far more exciting (!) than adapt code or fix Makefile script (I hate!).

We misunderstood.

I just asked you to commit all your pending work (the work you already did, but not yet committed). Then I could propose my own additional patches for LDG for ColdFire, if something more is needed. Then I could provide the official LDG-DEV with my cross-tools.

The fact is that both of us can't work at the same time on the same sources, isn't it? I can't start doing my own work if I know you are doing the same thing.

About the makefiles, there is absolutely no trouble. It has been 1.5 year since I have a working ColdFire patch and build script. We just have to synchronize ourselves to commit that stuff.

If you want to improve the makefiles (I don't know why), just ask for help. There are several people around here who good at that game - including me.

I would really like to provide the official LDG-DEV with my cross tools, so it can be used as a reference. Not some hacked version from here or there.

About MiKRO's work about LDG and MiNTLib, since it is incompatible with previous implementation, it could be named LDG2 or something like that. Then I could also provide it with the cross-tools. But it will be next step. If we manage to release the current "old" LDG with all bugfixes floating around and ColdFire support, that will be a big step forward.

--
Vincent Rivière