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Re: [MiNT] MiNT +problem with background in Teradesk (the window texture hypothesis)



20 aug 2010 kl. 15.07 skrev m0n0:

> 
> Am Fr, 20.08.2010, 14:16 schrieb Peter Persson:
> 
>> 
>> That's textured resource objects, not textured window backgrounds. The
>> discussion earlier was about textured window backgrounds, and someone
>> suggested that this somehow could be achieved on the AES level - which it
>> can't, because there is no such thing as a window background on GEM.
> 
> OK, maybe this is pathetical, but I say: there is an Window Background in
> GEM. And it's defined this way: Solid Color (probably White)Rectangle. At
> least that's what I get when I open an window without drawing any content
> above it. I assume Xaaes does this by calling vbar...?

No, there is no window background in GEM. The AES does not repaint anything when you change window size or drag the window past the border of the screen. It does nothing with the actual window work area - that part is *solely* handled by the client application.

-- PeP