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Re: [MiNT] XaAES and objc_xedit
Odd Skancke wrote:
I am currently working on objc_data() function calls whose intention is
to hide the object tree from user programs. I found out that in order to
support decent editing, we may as well create a standard API for
application to use, and leave the object structures to the AES.
Do you take the opportunity to do away with the parameterblocks as well?
A new set of bindings that only push the parameters on the stack, just
like BIOS, XBIOS and GEMDOS?
Btw, have a look at http://ae.dhs.nu/xaaes/snap_32b.png for a preview
of the window/object renders progress.
Henk Robbers. mailto:email@example.com
Interactive disassembler: TT-Digger; http://digger.atari.org
A Home Cooked teXt editor: AHCX