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Re: [MiNT] MiNT +problem with background in Teradesk (the window texture hypothesis)
On 20 August 2010 15:07, m0n0 <ole@monochrom.net> wrote:
> Am Fr, 20.08.2010, 14:16 schrieb Peter Persson:
>> That's textured resource objects, not textured window backgrounds. The
>> discussion earlier was about textured window backgrounds, and someone
>> suggested that this somehow could be achieved on the AES level - which it
>> can't, because there is no such thing as a window background on GEM.
> OK, maybe this is pathetical, but I say: there is an Window Background in
> GEM. And it's defined this way: Solid Color (probably White)Rectangle. At
> least that's what I get when I open an window without drawing any content
> above it.
When you create a window and open it, all you see is the window
widgets. The window work area is transparent, not white. There is no
background.
JFL
--
Jean-François Lemaire