[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [MiNT] MiNT +problem with background in Teradesk (the window texture hypothesis)



On 20 August 2010 15:07, m0n0 <ole@monochrom.net> wrote:

> Am Fr, 20.08.2010, 14:16 schrieb Peter Persson:

>> That's textured resource objects, not textured window backgrounds. The
>> discussion earlier was about textured window backgrounds, and someone
>> suggested that this somehow could be achieved on the AES level - which it
>> can't, because there is no such thing as a window background on GEM.

> OK, maybe this is pathetical, but I say: there is an Window Background in
> GEM. And it's defined this way: Solid Color (probably White)Rectangle. At
> least that's what I get when I open an window without drawing any content
> above it.

When you create a window and open it, all you see is the window
widgets. The window work area is transparent, not white. There is no
background.

JFL
-- 
Jean-François Lemaire